There was a big earthquake at the beginning of S39 season, and the support is still strong. These two overlords must be banned. (II)

2025-04-06 11:43

There was a big earthquake at the beginning of S39 season, and the support is still strong. These two overlords must be banned. (II)


The most favorite tool mages of teammates are Da Qiao, Doria, Zhang Liang and Mozi. These four have super control skills, frequent knockbacks and stuns, and often interrupt the opponent's casting process and combo means. With the unique mechanism, they have a very high ability to start a team fight first. It is fun to play with heroes in the team system and teammates have a tacit understanding, especially in five-person rows. Double-person rows are not bad either. As long as someone knows how to cooperate and let you set the pace, the experience is excellent.

Zhang Liang and Mozi's Multiple Control

If you encounter teammates who are slow to react and timid, it is better to have a hard support. Without a combat partner, the body is fragile, and the output is not enough to kill people instantly. No matter how much control you have, it is just used to consume blood. Assuming you want to choose one of these four to rank up in a single row, Zhang Liang is a mage suitable for counterattacks in the public game. He specializes in restraining enemies with fancy displacements. Assassin mirror clones, Shiranui Mai's eight-stage displacement, Shangguan Wan'er's flying, etc. can all tie them to the spot. The effect is like Donghuang Taiyi's suppression skill. The disadvantage is that it is easy to be interrupted, and you are in danger every time you make a move.

Mozi is the second choice. He is good at beating ranged heroes, such as Baili Shouyao, Jialuo, Gan Jiang Moye and Nuwa. Take him to line up with the shooter and pressure the opponent to dare not leave the tower. His ultimate move can also break the front-line heroes. He can use his life to hold the enemy back and let the low-blood shooter survive. He is strong in team battles and can occasionally kill the shooter alone. Dolia has strong pressure resistance in the early stage and a high ban rate. The chance to take him out is not common. When you reach the strongest king rank and start 10 bans, you will be directly dispelled from the idea.

Kong Kong Er is a thankless job

As for Kong Kong Er, who is being discussed a lot, his stealing equipment mechanism is theoretically strong, but in actual combat, the effect is ordinary. The reason why his upper limit is not high is that his mechanism is fixed. The operation looks flexible, but the actual gameplay is monotonous. His combos are fixed, and his one or two skills are simple and have no functionality. He has no control, no blood recovery, and he can't protect himself. He has to take risks to steal equipment. When he is busy, the shooter is left alone. How can he play without a development path for the auxiliary? Just pick a meat auxiliary to resist damage and control. The skill hit rate is several times higher than Kong Kong Er. He summons clones and has a first-class mentality. In the final analysis, he is a hero that relies on the lineup and is most afraid of AOE damage. He is only about T1 when he is good at playing. He has not yet been developed and his positioning is vague. It is not recommended to bring him to the top.


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