King of Glory: The game between the supports, is Yao's core gameplay not just about possession? (Part 2)

2025-07-19 11:22

King of Glory: The game between the supports, is Yao's core gameplay not just about possession? (Part 2)


Yao's passive deer form will be automatically triggered after taking a control skill. Players in mid and low-level segments don't know how to make good use of it, and simply treat it as a self-preservation skill that falls after the shield is broken. After all, she herself is also a fragile piece. As a support, the summoner skills already carry treatment or silence, which is the only means of survival. High-end games have disassembled its essence, linked its operating principle back to the purpose of "support", and come to the rescue many times.

Risk transfer, strive for survival rate and counterattack opportunity

The passive "Mountain Ghost·White Deer" will release its true form and transform into a deer form after being subjected to hard control, such as freezing, stunning, knocking back, knocking back, etc. During this period, another skill mechanism will be activated, which allows it to jump in a certain direction, or directly eliminate and return to human form in order to continue using the attached shield.

The damage Yaomei can take is not limited to the "shield value", the effect of immunity to damage, and the location of the jump. All of this requires predictive ability, on-the-spot reaction, and high-end awareness. When the outbreak comes, will you know how to transfer the risk and let the damage to the host fall firmly on yourself, strive for the escape rate, or waste the opponent's skills and kill him.

Immune form, making the opponent lose the means of fighting

The operating effect of the deer form is dual. In addition to simply giving the opponent control skills, you can also use the passive invincibility frame to perfectly offset all the devastating damage of the C position or jungler, which is called an instant kill. You can use a full set of love and Zhuge Liang's vitality bomb. If the opponent fails to cooperate accidentally, they will habitually start with control and then other teammates will follow up with combos. Her immunity to damage can easily make their back row lose any combat capability for a short period of time. The cooldown is relatively long. At this time, all of them are forced to retreat, which creates a breakthrough for the team. I'm afraid no one has ever thought about it. It turns out that Yaomei's soft auxiliary body can also have the effect of resisting damage as a hard auxiliary.

In any case, the essence of Yao in these scenes emphasizes the ability to predict skills and sensitivity to damage. She blindly falls down to take skills and fights the enemy with wisdom, without realizing that she is being counterattacked by the opponent. She starts with a burst and does not trigger her passive ability, but just jumps down to die. It is an embarrassing situation.


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