The hidden rules of Honor of Kings and the latest adjustments to the ELO mechanism are something solo players must understand thoroughly.

2025-08-08 12:52

The hidden rules of Honor of Kings and the latest adjustments to the ELO mechanism are something solo players must understand thoroughly.


After the overlap of versions, players seem to have long forgotten the matching mechanism of King of Glory, which has been criticized many times. Because of the system's trouble, players with high scores have suffered terrible consequences, losing in qualifying matches and losing MVPs one after another. On the other hand, friends who play the game in a Buddhist way have escaped from the middle and low segments and climbed to the strongest king in less than a week after the new season went online. After checking the data, they found that their record was ordinary, and their teammates were like gods assisting, and they were carried by the team in every game, but they were arranged to carry the team. All the experiences seemed to convey a dark rule of survival: hard work will not have good results.

It wasn't until the "Meng Tian Chicken Claw" style became popular and everyone figured out the secret to rank up that the game environment collapsed and there was no competitive element at all. Only then did the planner appear in the live broadcast room, publicly apologize, and announce future changes. Sure enough, subsequent seasons included more lane matching, a star-adding mechanism, and the integration of a points system. The purpose was to help high-level players widen the gap as quickly as possible and return to the battlefield that belongs to them.

While the ELO system wasn't explicitly scrapped in favor of the MMR system, the high-end matches certainly felt like strong-versus-strong, weak-versus-weak competition. After the news of Huahai's consecutive losses became a hot topic, summoners re-evaluated the game's matchmaking system, questioning whether hidden rankings still existed. While netizens noted that the consecutive champion had only lost two games, they did admit that the masonry matches were difficult, and thanks to their exceptional skill, they quickly escaped.

Solo matchmaking rules

For solo players, the biggest enemy is the matching system. After analyzing data from tens of thousands of games, some netizens believe that these unspoken rules may affect the gaming experience. The first is activity level. Four games a day is the limit. After the fifth game, score variance appears with a probability that increases by 47%. It is recommended not to play more than four games a day.

As we all know, the auxiliary position is like a safe, and the experience is extremely bad, so go to the auxiliary position. In traditional cognition, this approach will derive a reverse rule, but netizens found that the system detected that the auxiliary win rate exceeded 55%, and immediately reorganized the judgment logic. In other words, for the same reason, after the fifth game, it is recommended to actively choose a non-auxiliary position.

The economic conversion rate will also affect the quality of teammates. Players who take up three lanes of soldiers will worsen the matching. Economy is a compulsory course in the new season. You can make money, but don't take your teammates' money, otherwise the system will retaliate.


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