With their never-say-die spirit, the team shouldn't give up easily. This support player even managed to turn the tide and create a miracle.

2026-01-30 13:21

With their never-say-die spirit, the team shouldn't give up easily. This support player even managed to turn the tide and create a miracle.


Human patience is limited, especially when you're trapped in a 30-minute battleground where you can't quit or pause, and you'll be punished if you leave the game. Parents, in particular, don't understand what online games are and love to ask you to do chores at inappropriate times. If you don't put your phone down, they'll start a fight, accusing you of being addicted to games. If you were a middle school student, you should understand how that feels.

A surrender mentality is exhausting.

Multiple kills, surrender; teammates get the first kill, surrender; no cooperation in ganking, surrender; numerous complaints, surrender; jungle invaded, surrender. Countless examples trigger players' thoughts of surrendering, mainly because they're having a bad time, confident in their own skills, but their teammates don't know how to cooperate. It's truly a single-player game; the enemy frequently groups up, and if they show themselves, it's a 4v1, regardless of whether you're hiding under the turret, they'll dive the turret as usual and everyone escapes safely.

However, teammates who are oblivious to the atmosphere and unable to read the game are obsessed with farming, ignoring the fact that they are being targeted, and insisting on "farming first, we can't win." The problem is that their strategy is too conservative, and they can't drag the game out until the late game. Others know to team up to seize resources, but their teammates are thinking about how to steal money. In addition, there are junglers who live in the forest forever, never providing support or taking dragons. With such awareness, how can you give them any hope of turning the game around? Six minutes is too much.

A comeback is more fun than having a winning streak.

Never give up, but that's easier said than done. There are only a few heroes in the team, so don't surrender easily. They are truly capable and have the ability to create miracles. They are good at turning the tide in the late game. Yes, it's exciting to have a good start. Compared to going against the wind, the feeling of being tortured, regaining the advantage, pushing all the way to the enemy's high ground, and then destroying the crystal is like slapping the enemy in the face. This kind of satisfaction is unforgettable.

Advantage doesn't equal victory, and disadvantage doesn't mean the end. That's the charm of a comeback. It's like the first card in a bad hand, played at the last moment. Not only does it not lead to defeat, but it also catches you off guard. As the saying goes, "playing dumb to eat the tiger," hiding your strength, giving you emotional value, and then fiercely taking it back later. These three, Nuwa, Houyi, and Zhong Kui, have they opened your eyes and made you go on a killing spree?

Image source: Internet


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