The Star Collection skin is coming soon, reshaping the status of the Glory Crystal skin. Will it retain its title as the "most expensive skin in King of Glory"? (Part 3)

2026-02-04 13:29

The Star Collection skin is coming soon, reshaping the status of the Glory Crystal skin. Will it retain its title as the "most expensive skin in King of Glory"? (Part 3)


Wu Zetian, with her special status, is a hero obtainable through in-game currency, requiring Glory Crystals for exchange. Furthermore, the shop also offers another collectible item, the Oracle of Nyx, costing two exorbitantly priced crystals. Collecting it is equivalent to burning money, making it an escapist game for ordinary players. Adapting to the presence of this queen, future gacha pulls and prayers are generally met with lukewarm reception, meaning there's no controversy. Just like the legendary artifact, the Radiant Emblem, now, the popular marksman, Galo, has also risen to a similar level of status. How can anyone obey her? Touching a marksman you shouldn't will immediately break everyone's defenses.

Star Element Collection, consumes two crystals

Star Guardian skins are fine; theoretically they're free, and you can buy them with Star Coins or Vouchers—that's nothing new. The problem is the initial Symphony skin. If you don't have that skin, you have to draw a Crystal to exchange for it, and then use another Crystal to unlock the Star Guardian skin. The two combined make the entry barrier too high. The Glory Crystal itself is already prohibitively expensive, and its value has recently decreased, giving players a glimmer of hope. Getting one for free isn't a dream anymore. With over ten Legendary skins, including Wu Zetian's, it's enough to make anyone hesitate. The shop updates regularly, and players are hesitant to waste their hard-earned Crystals.

The most popular Honor Collection skin, with high reputation and ranking at the top of the charts, has suddenly become the most expensive skin in Honor of Kings. What would you think? Once you start collecting, you'll want to collect another color scheme. This is human desire to collect. The planners' move is a disguised way of teasing consumers. There's hope of getting it for free. After getting into the game, the next obstacle is the Star Element Collection.

High collectible value does not conflict with practicality.

Upon arriving here, some netizens will inevitably joke that the developers didn't force you to buy it. Galo is a stationary shooter with no mobility, requiring precise positioning and movement. It's not your main character; you can wear it however you like, the special effects are flashy, and the feel is smooth, but in the end, you get killed as soon as you appear, failing to realize its true value. Analyzing it from another perspective, the Star Collection's design leans towards collectible value, which doesn't conflict with actual gameplay. It's just that the desire to have two options leads to such a strong reaction.

The best attitude towards new quality is to ignore it. The official raises the price ceiling, while the seller lowers the demand floor. Whether you play the hero or not, whether you buy the skin or not, whether the quality is good or not, it is actually irrelevant to you. Whether the skin is expensive or not, no one is making consumption decisions for you.

Image source: Internet


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