Flash isn't a panacea; skilled players equip these marksmen with other skills to enhance their combat effectiveness. (II)

2026-02-05 13:14

Flash isn't a panacea; skilled players equip these marksmen with other skills to enhance their combat effectiveness. (II)


Bringing Flash to Meng Ya is ineffective. His first skill, which involves charging up and firing bullets, can be interrupted by inserting a dash midway. Holding down the button and then suddenly releasing it can create a counter-kill opportunity. Switching to Sprint instead removes the movement speed constraint, allowing for both offense and defense. Combined with the wide coverage of his ultimate's artillery fire, all the fireballs and basic attacks can be focused on the same target at close range. Even if the opponent uses Flash to dodge, Meng Ya can quickly catch up with his speed. Flash is ineffective, and Meng Ya doesn't lack it.

Gongsun Li: Purification

Initially, Purify was quite popular with Sun Shangxiang, a support mage. Compared to Flash, it removed negative effects and caught the opponent off guard. Freezing, knocking away, and slowing down enemies made it seem like the skill hit rate would soar to 100%. But after Purify, the added mobility and enhanced basic attack sent them back to the fountain in just two hits. The animation before and after the attack was so bad that even Flash couldn't save them.

Gongsun Li boasts high-end mobility, with six dashes—another extreme. Do you really think she needs a Flash? With her umbrella in hand, she can move freely. Originally designed with her first skill for dashing, her second for knocking down projectiles, and her third for knockback and dashing, with proper management and composure, her skill ceiling is high. She can dodge left and right, her whereabouts unpredictable, her survival space entirely up to her. Only players lacking confidence would carry Flash. So what do the pros use? Berserk.

Purification will come in handy, but the Chinese server players are confident in their skills and are not difficult to hit. They believe that key displacement is for protection. Rather than removing control, it is better to focus on attacking. After clicking Berserk, during the fight, the damage and lifesteal are maximized. Playing with the passive mark to stack up, the explosion is completed in seconds, which is in line with her offensive playstyle.

Marco Polo: Dizziness

For those familiar with Marco Polo, if you see him with Flash, you should really avoid him. His high cooldown, high attack frequency, double dashes, and double resistances make Flash completely irrelevant; it only provides an extra dash. What he lacks is accuracy. The reason he synergizes with Yao is mainly because of her head-locking knockback control, allowing him to catch up and unleash a barrage of bullets. Being interrupted is his biggest fear; stun is the current meta's answer, ensuring the ultimate's full execution. Purify prevents him from being vaporized on the spot, depending on player preference.

Image source: Internet


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