Frozen collaboration revealed, heroes weakened multiple times, will the skins be released too late? (Part 3)

2025-01-10 14:52

Frozen collaboration revealed, heroes weakened multiple times, will the skins be released too late? (Part 3)


Not only has it been weakened by the planners, but after multiple adjustments, the biggest bug of Zhenji's skills has not been fixed. If the second skill is aimed at the low-health soldier line, when the soldier is killed during the flight, the ice ball cannot be bounced off and will disappear. This is a waste of skills. Zhenji players used to be troubled by this problem, but recently some people found that it has popped up again. The old problem is at work. Can you not persuade them to quit?

Skill bugs remain unchanged

The seemingly insignificant bug actually seriously affects the speed of clearing the line in the early stage, resulting in missed support time. The battlefield requires efficiency. If you are late for one second, you may witness the annihilation of all your teammates. When you arrive at the scene, you will be besieged instead. The players who have played the game have seen what kind of rhythm a waste of skills will bring. Since the planners are indifferent, the players do not want to be affected by outrageous trivial matters. It is better to give up the hero directly.

If you choose to persevere, you have no choice but to go ahead and rely on skill details and equipment ideas to change the predicament. It is recommended to release the second skill, Ice Hockey, in a fan-shaped manner, and do not lock it automatically. A large number of players habitually click on skills when they see people, ignoring environmental and number factors. The blind spot is to let the skills jump to other targets, hitting the soldiers or wild monsters. The enemy with low health is clearly in front of them, and they chase after it to harvest it, but they aim at the wrong target and use themselves as a springboard. They flash over and are killed.

Use the second skill with caution

Another thing to note is that Zhen Ji's clearing speed is slower than you think. Don't think that because the ice hockey ricochets and hits multiple targets, you will have the idea that you can clear the line quickly. In careful comparison, she may be worse than Angela and Tanji. Without the help of teammates, she will always be half a beat slower. If you occasionally can't make it in time to join the team, don't force support. It is more risky to go back and forth on your own.

As for the purpose of the second skill, players like to give it to close targets the most, which is not wrong, provided that it cannot be given to the back row. In team battles, priority should be given to killing the squishy targets. Don't forget this law. Use it for self-protection when it is not needed. If you want to bounce the front row, unless there is a good angle, it is equivalent to scraping. The skill may not lock and hit the target. The function of the icicle is to divide the battlefield.

The final idea for equipment is that Mask of Pain and Breath of Ice are standard. When facing a healing opponent, just equip a Nightmare Fang, which should be positioned more towards control. Don't blindly stack output.


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