The triggering condition of the top mid laner is that the participation rate must be higher than 75%, and the output ratio is the most critical.

2025-04-27 14:38

The triggering condition of the top mid laner is that the participation rate must be higher than 75%, and the output ratio is the most critical.


Congratulations on taking the first step by beating players of the same rank and hero. Now the system is ready to evaluate your in-game performance and data. The top mid lane certainly has its triggering conditions, the first requirement is the number of deaths. The number of deaths, that is, the mortality rate, as a DPS, of course, the fewer the better.

Less than 2 deaths

The body is extremely fragile and vulnerable. The number of deaths close to zero means two possibilities. One is that the self-protection means are too strong and the enemy fails to catch people every time. The other means that you wander around without fighting in the group and have no sense of participation, so you will not die naturally. If the number of deaths is less than two, you are one step closer to the top lane. After all, no one is careless or has no time to react. I believe the system will give you a certain margin of error. From this, it can be seen that if you deal nuclear explosion damage in the early stage and drag it out for too long in the late stage, you will be targeted by all the members and targeted. At most, you will be awarded a gold medal mid lane.

The participation rate is higher than 75%

The second part of the assessment for the mid lane is the participation rate. The number of deaths is low, but are you serious about the team fight? Are you leading the team alone during the team fight, or are you hiding behind timidly? The system sees it all. Compared with other positions, even the auxiliary, the mid lane is the fastest support lane, very close to the development lane and the confrontation lane. Regardless of whether you walk fast or slow, you are not far from your teammates, so the participation rate must be high. As a mage, is your support efficiency up to standard? If it is higher than 75%, it means you are qualified.

Total kills and assists greater than 15

The most important assessment is the output ratio. Although tool mages are popular in this version, in the traditional position allocation, the real double C is the shooter and the mage, not the shooter and the jungler. To achieve the top-level division, the output, attack, and damage cannot be too low. It is effective only when it is greater than 30%. If it is lower than the tank and the auxiliary, you have to re-examine your own playing style.

For heroes with output, the final thing to examine is KDA, kills and assists. No matter how they collide, how they defeat others, or how they escape, a core member of a team is not allowed to have zero kills. Even if he gets a 75% participation rate, it is a bit simple to count the kills with five fingers. It fails to highlight his core identity. It is recommended that the total number should be greater than 15.


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