In the Three Kingdoms version, the planner finally took action to rescue Sima Yi. Can the energy bar problem be solved?

2025-06-09 13:41

In the Three Kingdoms version, the planner finally took action to rescue Sima Yi. Can the energy bar problem be solved?


As we all know, the new season's version will enter the Three Kingdoms, in other words, the real-time story of the Romance of the Three Kingdoms. This is good news for all the Three Kingdoms heroes in the canyon. They will all be revised and remade, and their skills will be optimized. As the planner said in the live broadcast, Master Sima Yi has started co-creation, the purpose is to solve two major problems. The first is that the energy bar affects the output performance, and the second is that the big move is interrupted.

The planner is considering deleting the energy bar mechanism

Modification is not a problem. What players are most worried about is a complete overhaul of the gameplay, which will require players to retrain in the end, which will increase the cost of operation in disguise and waste time and effort. Friends who have played Sima Yi probably know that after this jungler comes on the field, he is not allowed to rest. He dies many times and his energy bar is reset to zero, which limits his skills and output. The way it works is probably like mana, which is expected to be restored by health packs or fountains. Sima Yi must frequently attack hero units to absorb energy in order to continuously release skills.

The hero's strength is not low, but the operation is difficult. The funny thing is that the return rate is not necessarily high, so a large number of people are discouraged. The planner's solution is to delete the energy bar mechanism, which is easy to operate, but the micro-control mechanism of the second skill to collect energy becomes meaningless. In addition, the ultimate move of half the map range is the second problem he faces. Not only is it easy to be interrupted, the selected landmark is not perfect, and the wall will be opened, which is very uncomfortable to play.

Sima Yi's problem 1: Using his energy to hunt in the wild, not enough to capture people

The direction of the correction has not yet been determined, but the partners on the Internet have many opinions on the plan. They hope to be able to make repairs without affecting the original gameplay, so they provide targeted directions. Let's talk about the energy bar mechanism first. The masters who like to play Sima Yi prefer his passive vision. Anyone who stands close to or steps into the magic circle will automatically reveal their whereabouts.

The control in this aspect is impeccable, granting the ability to fight against opponents with invisible attacks, such as Lanling King, Ake, or mages who like to hide in the grass, Angela, Tan Ji, Wang Zhaojun, Xiao Qiao, all of them are exposed, and there is no way they can sneak attack Sima Yi. But the most challenging part is that he relies heavily on assists and kills to maintain energy. He is like a killing machine, earning energy by killing heads. Don't forget that he is a jungler. Killing monsters consumes a lot of energy. Is the remaining energy enough to join a team or fight?


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