King of Glory: The game between the supports, is Yao's core gameplay not just about possession? (Part 3)
2025-07-19 11:25
Hand-raising action, flight trajectory, casting time, skill effectiveness, etc., the immunity and damage resistance of this deer form is not as simple as imagined. Professional player Cat once emphasized that the essence of Yao's gameplay lies in damage sensitivity and predictive ability. Taking away skills that change the situation depends on timing. At this point, do you still dare to say that Yaomei is an auxiliary with simple operation? The shield value is, but the passive is very particular about the degree of measure.
Deer form cheats skills and creates safe output time
The purpose of the deer form seems to be to cheat skills and scrap the opponent's attack means. In the final analysis, the real value is to create a good output space for the back row. Mages with AOE range damage and assault-type junglers are all threats to the back row. They burst instantly and the screen goes black within seconds. Assuming that it is attached to the host as usual to provide a shield, after enduring a certain amount of damage, Yaomei will eventually fall off. The conjoined twin combination is likely to die together. After the host dies, Yaomei's health is still full and she does not have any escape skills. The ultimate skill is on cooldown and there is no attachment. She is destined to be beaten to death by a group.
The approach was changed to actively jumping down and taking the key skills, which avoided all the vulnerable pieces in the back row and escaped the crisis of being locked in and killed instantly. A passive deer form saved the whole team, taking away the most precious few seconds of safe output time, a team battle victory, a snowball advantage, economic development, equipment formation, breaking through several defense towers, collecting the wild area, and then getting the dragon buff to turn the tide.
Yaoshen Rescue Example
A netizen once shared his experience of Yaomei's incredible rescue on the forum. He, who was playing as Sun Shangxiang, had been locked by Miyamoto Musashi in the peak game. He used his ultimate move to jump and move, cut in from a high place, and attacked close to the opponent. He was doomed to die. At this time, Yao took the initiative to jump down instantly, and in the passive deer form, perfectly ate the opponent's original one-sword flow. The damage was immune, which meant that Sun Shangxiang next to him was not controlled. Yaomei, who reacted quickly enough, quickly switched back to human form and continued to possess. In other words, the shooter who should have been killed instantly not only offset the fatal damage, but also added a real shield with full blood. On the other hand, Miyamoto Musashi, who moved close to the opponent, put the skill into a long cooldown, and the effect was greatly reduced.
In addition to the examples provided, the King's Camp also provided data to prove that if Yao successfully completes the key skill deception, his winning rate will be 23 percent higher than that of ordinary team battles.
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