The game went awry midway, and the player requested to quit and update, but also had points deducted. The player is demanding compensation. (II)

2025-10-13 14:07

The game went awry midway, and the player requested to quit and update, but also had points deducted. The player is demanding compensation. (II)


While players outside the game were still able to follow instructions to resolve the issue, what should summoners do in-game? Without exception, many players received barrage notifications mid-game, asking them to exit the game and re-download resource packs. As a result, ranked matches, matchmaking, and even peak matches were all forced to be canceled.

Too many credit points will result in a ban.

This wasn't the first time this had happened, and it shouldn't have been a cause for alarm. The problem was the official handling of the incident, which sparked outrage among the victims, escalating the situation and quickly becoming a trending topic on social media. The main issue was that the game was interrupted and punished, leading netizens to mock themselves in the comments section, implicitly criticizing Honor of Kings. They claimed it was the first time they had seen someone self-destruct in the game and then have their credit points deducted. Unwilling to accept this, they quickly began demanding compensation, with exaggerated demands for the return of ten Honor Crystals as apology, and that if compensation was paid, they would pretend nothing had happened, and so on.

While a joke, it showcases players' reactions to the incident, questioning the fairness of the game, the system's manipulation of data, and the ELO mechanism that determines wins and losses. This has become a widespread topic, and now it's the turn of reputation points. Its impact is significant, with deductions exceedingly large. In serious cases, it can lead to a ban from all tournaments, limited eligibility, and negatively impacted social evaluations.

Repairing the game is not important, subsequent sincerity is the key

Imagine clicking on a profile and discovering a player who repeatedly commits triple fouls. Would you still want to work with such a person? They'd quickly deem them a team toxicity, losing interest in even making friends. Faced with the heated debate, the official team quickly issued a statement acknowledging the incident, stating that the team was working on an emergency fix and deeply apologizing for the inconvenience. A positive attitude is always welcome; players want action and reality, and they hope for substantial compensation, such as in-game items, treasure hunt vouchers, and credit points refunds.

The successful game fix isn't the main point for players; they're looking for sincerity in the follow-up process. With the anniversary celebration approaching, the official announcement of a reward worth thousands of points has already been made. Now, compensation is being offered. Do you think that's likely? Do others agree with this "demanding" behavior of players?


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