The shooter's win rate suddenly changed, Hou Yi was removed from the list, and no one knew about Aguduo's new development lane?

2025-08-08 12:46

The shooter's win rate suddenly changed, Hou Yi was removed from the list, and no one knew about Aguduo's new development lane?


Marksmen play the core damage-dealing role within a team. True, junglers have their strengths in the front and back lanes. They dictate tempo, leveraging the economic advantages provided by wild monsters. Their aggressive mechanics allow them to catch side laners off guard, slowing their development after their deaths. Before the enemy can rise, they must quickly push down the defensive tower, take down the Overlord, and fight their way through the enemy lines. This is the jungler's responsibility. If they fail, what happens? The development lane takes over.

The inherent advantage of the shooter is the long-range attack method. They maintain a distance to output, no matter it is displacement shooting or static shooting. With the protection of teammates, they create a huge output space to achieve a suppression effect. Before playing this effect, they always look at the money first. Economic ability is the most important. Only in the later stage can they dominate the trend and lead to victory. Even if the mage is the C, the heads are constantly taken and they can sweep the army in the early stage. It is precisely because of this kind of thinking that untactful teammates, especially assistants, insist on leaving the protection to the shooter, wasting the advantage in vain.

Marksmen are indispensable to their teammates, enjoying special perks in battle, unless their performance is disastrous, leaving them on their own. If you prefer the development lane, do you understand the current market situation? Season 39 was dominated by Hou Yi, whose attributes were tweaked to become incredibly powerful, with a single arrow practically outclassing any displacement-based projectile. A month into Season 40, and the mid-season is approaching, the win rate rankings have seen another sudden shift, with Gala taking the lead.

Gallo: Win rate 52.9%

Garo, a familiar late-game hero, possesses a Dawn passive and is a master shield breaker. Every critical hit slows him down, making him a nightmare for the frontline. His high damage output means his displacement skills are taken away, and his only means of self-preservation is his first skill, which is powerful and uses a long-range bow. Due to his long development cycle, he's forced to be timid in the early game, resulting in a very low survival rate. Often, he's forced to focus on development, simply because participating in group fights doesn't yield any results. This behavior occasionally angers teammates, which, from your perspective, may be due to unfinished equipment. However, the Lone Ranger doesn't end well, and after falling out, internal strife ensues. Despite his late-game strength, his teammates are too lazy to pay attention to him.

Once Gala reaches the late game, after using his ultimate, he can kill a weak opponent with two normal attacks immediately, and the damage is considerable. His win rate this season has reached 52.9%, ranking third in the shooter list. Sorry Hou Yi, please stand aside for now.


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