Guide to banned heroes for shooters, who is not allowed to be released to get the experience: Shooter

2025-09-23 14:10

Guide to banned heroes for shooters, who is not allowed to be released to get the experience: Shooter


Professional competitions are serious, and everything depends on strategy and changes. What's more, the opponent's thinking is too difficult to predict, and many times they are always killed by surprise. What if they don't play by the rules, ban your favorite, or release some heroes that shouldn't appear? Is it a trap or a miss?

The thinking in the pub game is free and there is no logic in the ban

In a casual game, the handling method is much simpler. Most players follow their heart. Why make it too complicated? If they don't like the opponent, they will choose to ban him. Or they will follow the trend and send regular enemies to the ban zone without hating the opponent in particular. Soft supports are usually victims. Yao, Dolia, Shao Siyuan, and even Sun Bin are included in the list. Although the version has changed a lot and the status of supports has been improved, when did they become the target of public criticism? Shouldn't the jungler be the most difficult and troublesome person to deal with?

In many cases, banning is essentially a no-brainer. With so many heroes to choose from, and the overwhelming number of strong ones, how many can you really ban? It's worth considering your own marksman. The development laner is the team's protected animal. They're particularly vulnerable in the early game, dealing no damage before they have enough money and equipment. But once they've built up their game, they become invincible, capable of incredible ranged damage. A few basic attacks, or a powerful roll and basic attack, while maintaining a safe distance, can wipe out the entire team.

Shooters need to ban heroes the most to improve their survival rate

In order to delay their strong period, the jungler must catch more shooters alone, take away the gaming experience, and ruin the mentality. Once there are too many casualties, they will not be in the mood to fight, and may even be blinded by hatred and only want revenge, exposing more defense points, eventually becoming a four-on-five situation, and officially declared scrapped. I'm afraid the support will also be abandoned.

So, as a marksman player, what suggestions do you have for getting a better experience by banning heroes? Many people recommend overkill monsters, the heroes with the highest win rates, or hard-control mages. Donghuang Taiyi and Zhang Liang, whose ultimates negate all flexible movement, and Zhuang Zhou, whose area-of-effect purification removes all negative effects from all team members, sound like the best options. After looking at these three versatile heroes, perhaps you have other ideas.


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