The development lane collapsed without any attack, the shooters collectively broke through the defense, and only four of them were able to stand firm. (II)
2025-02-28 14:48
I don't know how the shooter offended the planner, or he intentionally improved the status of other professions, so he asked the shooter to take heavy measures in order to create a "balanced" game environment. The shooters with high win rate were weakened, and even those with weaker strength could not escape the Five Finger Mountain. Houyi, Jialuo, Huang Zhong and Li Yuanfang were continuously chopped down. The most pitiful one was Houyi, who was directly named "Legendary King of Tolerant Weakening" by the players. No matter how low the number is, there are still loyal fans who control his appearance rate.
Reason 2: Can’t beat the support
Regardless of the type of shooter, in the S38 season, the basic value is halved. It doesn't matter if the shooter is a little weak in the early stage. Anyway, it is understandable that the shooter can play in the late stage. If he can't beat the auxiliary, wouldn't it be a bit outrageous? This is indeed the current situation of the shooter. Huang Zhong's second skill has an armor-piercing effect. Let's not talk about whether it hits or not. For example, against a tool person like Wang Zhaojun, the passive comes with a 500-point shield. If you take damage and release skills at the same time, you really can't beat it.
Well, maybe this comparison is not fair. The opponent is a pure mage in the middle. If Doria, who has low laning ability, releases a wave with her first skill, it will cause four stages of damage, which adds up to about 560 points, with deceleration and group damage effects, overwhelming the shooter's early damage. After leaving the tower, he was controlled once. Even if the opponent can't be killed, the shooter behind will catch up to make up the damage. Sang Qi, Zhang Liang, Shao Siyuan, and Da Qiao, after level 2, have the ability to cripple the shooter, at least deduct half of the health, but in the eyes of the planner, it is completely reasonable. The shooter is beaten unilaterally, basically losing the line right. The game is fast-paced, and the economy is getting farther and farther away. The shooter may drop points, leading to a collapse, too many deaths, and eventually being abandoned by the support.
Reason 3: Late-stage equipment is not powerful enough
Playing a shooter, I firmly believe that the late game is my home. If I can't win in the early game, I will just keep calm and hold on until the late game, and then I will let everyone down. The question is, is there a special C in the late game? It seems not. Dawn is the key equipment for rising in the late game. Everyone says it can hit the front row, but after testing, Sun Shangxiang took 5 seconds to output and only knocked down 10% of the tank's health. Moreover, the opponent has a favorable wind. If the enemy comes to support, Sun Shangxiang will have died long ago. Even six pieces of equipment can't hit anyone. Can you still say that shooters are not weak?
The most expensive equipment, the penetration is reduced to 30%, while the other Starbreaker has 40%. Besides, if you don't want the sign to be strengthened, the shooter's attack speed is not enough and the damage is still weak.
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2025-07-30 08:56