The mid-lane gradient has been updated, Diao Chan has dropped out of T0, and Xi Shi has defeated Shen Mengxi. (Part 2)
2025-08-18 13:45
Shen Mengxi has been at the top of the list for several versions. In the first two versions of this year, he was nominated as a T0 mage. Especially after the revision was announced, the fault tolerance rate was increased, and he was praised by high-end players. On the other hand, he couldn't get up in the middle and low segments. Perhaps it was the lack of fit with his teammates. After all, this mid-lane's output method is not to kill instantly. He first throws bombs to consume, and then uses the ultimate skill to harvest a large area, or to make up for the damage from a distance. He lacks the ability to fight alone. Fortunately, the second skill of running provides a self-protection ability.
Shen Mengxi was severely weakened
Planners always dislike high-intensity heroes, and in the name of balance, they naturally weaken him. After the damage is adjusted back, the hero is completely unplayable. He has no weak period and his ability to clear the line is quite strong. The problem is that in the middle and late stages, his attack power is not on the same level as other mages. Others will take their lives when they attack, and they have no power to fight back. They can ambush and hide in the grass, while Shen Mengxi is still throwing bombs in slow motion, and his ultimate move only has two shots. He was suddenly attacked by an assassin, and the super high explosive power directly sent him back to the fountain.
Xishi two sections of hard control walking canyon
The two poster children of the meta must make way. Watch Xishi's stats skyrocket, from average performance in low- and mid-tier ranked matches to a T0 contender in the peak game. Previously, she was looked down upon because her pull wasn't effective, so she resorted to a pull playstyle, forcibly pulling enemies in a certain direction. Combined with her ultimate, she could achieve two hard CCs. Her control abilities were her true strength, disrupting their movement. After being hit, she'd be tethered to a string for two rounds, long enough for you to put your phone down. There were no counters, and even flash couldn't dodge, unless she brought a Purify, in which case there was still a glimmer of hope.
She requires extremely high skill hit rates and precise predictions to successfully pull a team together; otherwise, her skills are wasted. Her gameplay is simple: clear the lane with her first and second skills right from the start, easily seizing the bottom lane. The rest of her job is roaming to support teammates, pull out squishy enemies, and pull away the frontline. Her CD is incredibly short, far superior to Zhong Kui's hook. With her simple two-stage control, she can easily reach 50 stars in Glory King. Currently firmly in T0, I believe her stats will remain stable until the end of the season, when the tiers will be updated. I wish everyone good luck climbing the ranks.
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