Is the substitution of a shooter being discriminated against? Marco Polo's poor performance and lack of contribution have drawn criticism.

2025-11-25 12:24

Is the substitution of a shooter being discriminated against? Marco Polo's poor performance and lack of contribution have drawn criticism.


Years ago in the Rift, the marksman who was discriminated against was always Baili Shouyue. The mechanism has been changed, reducing the number of sniping shots and increasing the frequency of basic attacks. The second and third skills share bullets. After the game, many players would choose to roll away instead of standing still and aiming to fire. Attack speed builds were popular, but the early game was frustrating and the development was difficult. Without equipment, to deal the most damage, you still had to rely on sniping, which made it very difficult to find a support that could cooperate with you.

No matter how things change, people's stereotypes about him remain the same. In teammate pre-selection, he ruins the game's mood. Nine out of ten players are snipers, and when the opponents are grouped up and badly wounded, even though they could have taken down the enemy with a single bullet, they would have planned a decisive shot. But by the time he opens his scope, the low-health hero has already disappeared from sight, or he has recovered his health with the Bloodthirster and continued fighting.

Marco Polo, replacing Baili Shouyue as a sacrificial pawn.

After many years, 2024 is coming to an end and a new season is about to begin. The wheel of fortune turns. Who would have thought that Marco Polo, who was once praised to the skies, would now be the one being discriminated against? With his double displacement and double resistance mechanism, he was invincible. He could act alone and did not rely on support. The Ma-Yao combination swept through the battlefield. However, in an era of reworked spells, this displacement shot has become a discarded piece.

The data speaks for itself: 18.8% appearance rate and 48.51% win rate across all skill levels; 16.6% appearance rate and 48.89% win rate in the 1350-point peak match; 18.5% appearance rate and 47.70% win rate in high-star matches; and 2.94% appearance rate and 42.94% win rate in top-tier matches.

Following this trend, Marco Polo is definitely a popular pick, but that doesn't necessarily mean he's strong. Psychological biases, following the crowd, and being a bandwagon fan—what the masses like—don't necessarily mean it's a masterpiece. His skill mechanics are unmatched, his margin for error is too high, making him a favorite among solo queue players. His lone-wolf style of play has gradually expanded to higher-level matches, where awareness and skill have reached another level. Only then do we realize that Marco Polo is full of weaknesses. Besides his two dashes for survival, he also needs to dodge left and right. Seriously comparing damage output and data analysis after a match, will Marco Polo be the highest-damage pick? Not necessarily.


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