Displacement is outdated; range is the key to development. The Sunbow enhances Li Yuanfang.

2025-11-25 12:28

Displacement is outdated; range is the key to development. The Sunbow enhances Li Yuanfang.


When discussing marksmen, what do you think is their importance? This isn't about their role within the team; their primary duty is to deal damage, they are the core of the team. They play cautiously and farm in the early game, then take over the jungle's tempo in the late game, using their ranged attack advantage to wipe out the enemy team and push all the way to the high ground. When playing a marksman, what attribute is most important? Damage? Mobility? Survivability? Range?

Range attribute is underestimated

The inherently fast attack speed of ranged DPS characters comes at the cost of being stationary and reliant on teammates for survival. DPS characters with mobility skills don't require much support, and having a capable assistant can make all the difference. They can move around, kite, and escape over walls. Money is also crucial for victory, as it's essential for buying equipment. Understanding the power spike and development phase is key to maximizing survival. However, the benefits of attack range are often underestimated. Li Yuanfang recently received a buff, slightly increasing his win rate. He's primarily played in the jungle, but his strength in the development lane is declining. He performs well in high-level games, but the reason he's still viable is because of his attack range? Let's take a look.

Across all skill levels, his pick rate is 15.7%, and his win rate is 52.04%. In the 1350-point peak match, his pick rate is 8.2%, and his win rate is 50.93%. In high-star matches, his pick rate is 15.8%, and his win rate is 51.21%. In top-tier matches, his pick rate is 3.59%, and his win rate is 50.75%. His popularity is average, but his win rate remains decent. The common build is the Shadow Blade build, with many players aiming to quickly stack his passive, attack speed, and critical strike chance, maximizing basic attack damage. As a skill-based marksman, it's understandable that many players follow this approach. However, since his main damage source relies on skill usage, a penetration build is also worth considering.

Bloodthirster, maximizes healing in team fights

Early game, prioritize Shadow Axe to maximize damage and provide cooldown reduction, which increases the frequency of using the second skill. This seems to be more beneficial than attack speed. For sustain items, rely on Blade of Despair, Executioner's Blade, or Bloodthirster. The ultimate is a giant throwing dart that spins and heals as it hits within the team fight range. Bloodthirster's lifesteal effect is amazing. The former is more suitable for sustain in battle, reducing the frequency of returning to base, but its fighting effect is average.

The core equipment is the Sunbow, which is extremely cost-effective after being upgraded, providing movement speed and attack speed, attributes he desperately needs. For armor, choose the Frostfire Gauntlet for its cooldown reduction effect, which needs no further explanation.


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