These marksmen are a disgrace in high-level matches, ignored by pros, yet pampered and cherished in low-level matches. (Part Two)

2026-02-11 13:30

These marksmen are a disgrace in high-level matches, ignored by pros, yet pampered and cherished in low-level matches. (Part Two)


Don't say that high-level players are discriminatory. Popular choices in low and mid-ranked games won't last long in top-tier matches. It's already due to flaws in the skill mechanics, insufficient attributes, and inability to keep up. Don't worry about whether teammates will provide support. Even if the whole team is mobilized to protect one person, the "farming" or "sacrifice" strategies will never have a chance to succeed. Guess who the first one is?

Huang Zhong

Huang Zhong is a frequent pick in low-ranked matches. What advantages does he have? In the eyes of casual players, he has area-of-effect damage, a handsome appearance, and his ultimate skill, which is visually stunning when he stands still and unleashes its full potential. His turret acts as a protective shield, and anyone who gets close will die. His critical hit rate is off the charts, and his damage numbers are exaggerated. He gives the impression that he can stand alone and that with him around, you're guaranteed to defend a lane.

However, have you noticed any common problems among Huang Zhong players? Individualism, self-inflation, self-contradiction, arrogance, countless offensive personality traits, a love of having the whole world revolve around them, prioritizing the core, giving up resources, frequent support, poor protection of teammates, and the belief that everyone else has failed, habitually emphasizing late-game comebacks, instructing supports to roam, and in the final moments, is the game won or lost? The latter is the most likely outcome.

Active stationary turret, maximizing the hit rate of opponent's skills.

It's not that Huang Zhong lacks the ability to turn the tide, but his stationary stance is precisely his weakness. His inability to move is a fatal flaw. He desperately needs a dash to keep moving, and even a single flash isn't enough. He can only rely on positioning. On the other hand, Huang Zhong, this "safe" old man, can willingly sacrifice his life with his ultimate skill. He doesn't need to control it; he just stands still and hands over the initiative.

With this, regardless of movement attacks, control and attrition, burst damage, close-range output, or a five-person gank, how many times can a single turret fire? Can it withstand the damage from five people? The opposing team will be thanking you for their timid play. Now, with maximum accuracy, Gan Jiang and Mo Xie's four flying swords, Angela's fireball laser for continuous burning, Nuwa's matrix space, and Wu Zetian's continuous control, a single skill combo can instantly kill.

In a fast-paced environment, there's not even time to safely set up your cannon. You ask your teammates to stand in front, but in high-level games, they won't let your inherent weaknesses cause the whole team to suffer.

Image source: Internet


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