During the Trisolaran era, these three veteran assistants were the only ones to survive the adversity.

2025-03-06 15:29

During the Trisolaran era, these three veteran assistants were the only ones to survive the adversity.


In the era of the Three-Body Man, many veteran heroes were several blocks behind in attributes and mechanisms. Some were enhanced and revised by planners and were still capable of fighting. As for those who were not helped, they had a hard time playing the whole game and had to be extra careful to improve their upper limit through operation and awareness. Although the output is the core of the team and the most contested position, not all players like to shine in the market. It is a good thing to act low-key, grope in the dark, lead the rhythm at critical moments, and help the team win.

In recent seasons, Honor of Kings has introduced several new support characters, including Dolia and Shao Siyuan. The former can refresh teammates' skills, recover health in the survival pool, and then summon waves to repel enemies within the range. Shao Siyuan is very mobile, has multi-end displacement, flexible positioning, and a money-stealing mechanism. They are positioned as soft supports with very strong laning capabilities in the early stage. They can cripple shooters at level 2. After appearing on the stage for a period of time, they quickly become the first choice in the minds of players and are a must-have.

Guiguzi: Teamfight Artifact

According to the trend, many old-fashioned supports seem to be eliminated, but in fact they all have their own merits. Today, I will recommend some supports suitable for beginners, whose rhythm ability far exceeds that of the three-body people. The first one is Guiguzi, who has unique skills and is born with the advantage of group control, especially the second skill, which can be turned into a group-opening artifact. With the help of flash, it can kill everyone by surprise and pull five enemy heroes together, which not only improves the skill hit rate of teammates, but also makes it easier for them to focus fire.

In the early stage, Guiguzi may not have a very strong presence. He was forced to stay on the high ground when the wind was against him. Even if he was controlled, he could not win. He blindly stuck to the enemy and eventually killed himself. It is undeniable that his way of playing does rely on team awareness and fit. His role is always range control, and he also has to check whether his teammates can keep up. If the ideas are synchronized, he is the key to turning the situation around in a team battle. He can wipe out the opponent at any time and push the crystal directly.

The ultimate skill can enter stealth mode and provide vision of the nearby area. Using this skill, you can become invisible with your teammates and approach the enemy target silently, or use it to capture lone heroes, go around in stealth, and then reappear to kill. Leading the jungler into the wild area to compete for resources is also one of the gameplay. The fighting style is very aggressive and does not allow retreat.


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