How is Kong Kong Er's combat power? He is already at the bottom after one week online. The risk of stealing equipment is too high. (II)

2025-04-08 12:06

How is Kong Kong Er's combat power? He is already at the bottom after one week online. The risk of stealing equipment is too high. (II)


Speaking of the clone mechanism, Kongkong'er's clone is much stronger than Yuange's puppet. Compared with other heroes' summons, such as Miledy's mechanical servants, Cang's wolfhound, etc., he has almost the same attributes as the original body and can even withstand key skills. He is truly able to carry out the strategy of luring the tiger away from the mountain. The suppression skills of Zhang Liang and Donghuang Taiyi, the locking of Zhuge Liang's vitality bomb, and the tight hoop of Jinchan, Kongkong'er's clone can block them all. His strength lies in inheriting most of the original body's equipment, including the golden body. He is a well-mannered hero. It sounds like he is in an excellent state. Why is no one willing to use him? Is it because the cost of practicing is too high?

Advantage 3 of Kongkonger: unified equipment

Kongkonger has endless advantages. One of them is the unified equipment. One set of equipment can flexibly deal with all lineups without the headache of adjusting or converting core equipment. Currently, universal is the default solution given by the official, which seems very reasonable. Perhaps after a period of time, when the masters find new ideas, they will develop a new way of playing.

Visually this is the best option. The auxiliary equipment strongly recommends Guardian Redemption, which means that the clone will inherit the effects of most equipment and stack the tankiness to death. There is nothing wrong with that. Besides, having an empty clone on the battlefield will trigger the passive of the equipment and amplify the halo effect. In other words, without relying on teammates, one person can play multiple roles, serve as an auxiliary and output, thereby raising the attributes. Click on the Redemption active skill, and three clones will generate shields at the same time, which will maximize the benefit.

The second piece of equipment is the Sunrise, which perfectly matches Kong Kong Er's attack method. Any normal attack can increase the tankiness of himself and his teammates, and the clone can also trigger the buff. The Ice Mark Grip has a little resistance, which strengthens the normal attack buff effect. It must be triggered by the hero. The clone cannot cause deceleration, and most of the time it plays strong normal attacks, so it must be included. The most unexpected thing is that the blood recovery effect of the Overlord Heavy Armor can actually be applied to the clone. Although the existence time is short, they need tankiness. In the later stage, consider releasing a magic resistance equipment, such as the Witch's Cloak or the Eternal Night Guardian. After the shield is broken, the clone can regenerate the shield to increase the ability to withstand spell damage.

How can we fight when one person becomes three people and the equipment attributes are added? Don't worry, this is all just thunder and rain, and the actual combat power is at the bottom. Everyone agrees that stealing equipment is too risky.


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