Extreme support is rampant, Su Lie took a month to become the strongest initiator. (II)

2025-05-23 15:42

Extreme support is rampant, Su Lie took a month to become the strongest initiator. (II)


Su Lie is unstoppable as a hard support, with both control and tankiness. If you want to find a pure laning support to match him, it is probably only Mozi, who has mage attributes but can both resist and fight, has strong basic attacks to knock back, has a displacement mechanism, can fire shells from a distance, and his ultimate skill can lock onto enemies in range, making them shake on the spot like they were electrocuted and unable to move.

Mozi

His consumption ability is very strong, and he is a rare auxiliary for the versatile shooter playstyle. His cannonballs are very useful for suppressing towers, and he can quickly gain an advantage in the lane. His fixed damage is high, and he will be crippled after a few moves, and then flee, return to the city to replenish blood, and in a back and forth, even the tower line is lost. With Mozi accompanying him in battle, he basically seizes the lane first at the beginning, unless his hit rate is really bad.

The means of protecting people are clever, and the strong general pushes people. The ultimate skill is suitable for small team battles in the early stage. Control a few people on the spot to give continuous output to the shooter behind, or delay time to escape. Multiple controls interrupt the opponent's combo. Being hit by skills is really a headache. Mozi's mechanism is born for the early stage, especially after level 2. If the jungler does not interfere, the chance of a second kill is very high if the jungler is fierce enough. There is a little tip for the gameplay. Go to the river in the jungle first, because you are used to seeing the actions of many people, and subconsciously think that Mozi players will like to go to the side lanes. The camera is slightly offset, and the first shot hit rate is very high. It depends on whether you like to target shooters, junglers or mages in the early stage. The early win rate is 55.54%, which is enough to prove that it is the first mover.

Da Qiao

Da Qiao's strength in the early stage is reflected in the combo damage of the first and third skills. The second skill sends teammates back to the city. Unlike Cai Wenji who recovers blood on the spot, she uses a different way to provide teammates with endurance. I believe many partners have experienced how difficult it is to resist the combo of the first and third skills. If you are hit by one, you are basically destined to be hit by the second one. The casting speed is too fast, and except for flash, other basic displacements cannot be avoided.

In addition, the long reach and high damage, the occupation is described as auxiliary, but in the early stage, it temporarily replaces the mage to fight, the cooldown time is short, and it will not last long if it is hit several times in a row. The opponent summons teammates from the high ground, and their silence effect will interrupt the skills. In terms of equipment, Da Qiao is not suitable for playing tanks. Breath of Condensation and Nightmare Fang are stable output, control and reduction throughout the process.


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