In the new season, the mana consumption of mages is difficult, so shoes are the key in the early stage. Don't worry about the cooldown for now. (II)

2025-07-16 14:06

In the new season, the mana consumption of mages is difficult, so shoes are the key in the early stage. Don't worry about the cooldown for now. (II)


It is uncomfortable to have insufficient mana. Besides, how can the jungler be so kind as to give up the blue buff to you to sustain and keep fighting? A large amount of cooldown reduction and high gold coins will not be left to you until the late stage. If you dare to grab it in the early stage, it is simply a declaration of war. The opponent will fight before you resist. The mage not only has to output, but also needs support from two side lanes and cooperate with the assassin to invade the wild area. The work of the mid-lane is several times more than that of the support. The support only needs to protect the shooter.

Increased mana

However, the middle lane position has the upper hand. The first tower is the guardian of the wild area and cannot be breached at will. While roaming, you have to take care of the economy and ignore development when you are busy joining the team. An explosive mage is far less effective than a tool mage. His palms are flesh and his backs are also flesh. He is usually caught in a dilemma. Now he has to face the trouble of lack of mana and his equipment is not strong enough. So how to deal with it?

Open up the pattern, the reason is the same as the tank's health recovery, why do tanks not need to return to the city frequently compared to shooters? Putting aside the defensive attributes, they have a larger health value, so the latter is classified as a crisp. The same principle, one of the reasons why the mage lacks mana is that the mana limit is not enough, right?

Mystic Boots or Blue Sapphire

If we aim at this attribute, there is a better solution. To increase mana, simply change a pair of shoes. Arcane Boots are still a must-have for a large number of mages. The price is only 700 gold coins. You can switch them at no cost in the middle and late stages. The mana they bring is 550 points in total, and they provide an additional 60 to 120 mana penetration, which perfectly meets the explosive power required by mages. Many mid-lane players, in order to increase the frequency of skill use, simply wear cooling shoes at the beginning, especially Xiao Qiao or Zhang Liang, hoping to consume the damage. The combined damage value of the two skills is higher than the damage value of the enhanced one.

Times have changed. Even with the cooldown reduction, if you are short of mana, you still have to go back to the city. It is better to change to a pair of penetration shoes. If you cannot compromise on the gameplay, then you can buy an extra sapphire, which also has the function of increasing mana, and the price is only 257 gold coins, providing 400 mana points, which is very cost-effective. It is perfect for the situation of being short of mana in the early stage. In the later stage, the hero upgrades and the mana increases accordingly. Assuming it is not one of the small pieces for synthesizing large equipment, then sell it.


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