The biggest enemy in the entire segment, Donghuang Taiyi is eliminated, and purification is more difficult to deal with than control. (II)

2025-09-09 12:39

The biggest enemy in the entire segment, Donghuang Taiyi is eliminated, and purification is more difficult to deal with than control. (II)


Public enemy, what did Zhuang Zhou do wrong? Why is a weak support so often targeted? Between control and purification, which do you think is more difficult to deal with? Over 90% of heroes in the Rift have mechanics that include control effects, whether melee or ranged, stun, knockback, knockback, freeze, and more. Imagine a hero with mechanics specifically designed to counteract those with strong control needs. What kind of gaming experience would that be?

Passive ignoring control, roaming shield

Zhuang Zhou's Purification isn't limited to one person; his ultimate expands the effect to a group, granting a certain level of shield. Casting is fast, and all benefits are applied within seconds, making it even faster than Zhang Fei's Beast Transformation. First, let's talk about his passive, Nature's Dream. Every 6 to 8 seconds, he enters an immune state, allowing him to freely enter and exit teamfights, ignoring all control and even biting back, chasing down squishy enemies while their damage is low and their equipment is still unfinished, slowly wearing them down until their health is depleted and they die on the spot.

This also gives him the ability to transform into a transparent meat shield, standing in the front specifically to resist or eat any control that threatens the back row, such as Hou Yi's flying bird. The farther the release distance, the longer the stun time. At this time, Zhuang Zhou is delegated to eat the big move, and everyone is intact, continuing to develop and roaming around to catch people.

Herd immunity, a countermeasure for team battles

The most outrageous thing is of course the ultimate skill of group immunity. You have to know that many heroes control the team in close combat, such as Su Lie's ground hammer. Imagine that all the skills are ready, except for that one blow that takes the life of the whole team. At this time, Zhuang Zhou comes out and intercepts the skill. Then, those who have already entered the team will have no way to retreat. After the skills are used, they can only go forward and cannot retreat. They may become the engine of team destruction at any time.

It is also difficult to eliminate Zhuang Zhou first. He has two skills to remove negative effects, one is passive and the other is active. He has tank attributes and can withstand damage well. Whether you want to kill Zhuang Zhou instantly with a burst or fight a war of attrition, even if he is not your opponent, there is a way to drag him to the support of teammates. What's more, the second skill can stack layers, and the damage to the line is extremely terrifying. The simplest way to deal with it is that everyone chooses to disable it.


Sports News

More News