Bored of playing output, switch to confrontation in season S41, should I start with a warrior or a tank?
2025-09-27 10:57
With the new season approaching, a large number of summoners are studying the secrets of ranking up, how to outsmart the great players, or cooperate with them to perform well and rank up together. The content of the experience server has undergone a major earthquake, and there are constant reports of major changes to heroes. Who will be the star of the S41 season? No one knows yet, and we have to wait for the data to come out.
Other branching experiences are poor
Everyone says that tanking is so fun. New players who have been using the DPS position for a long time will inevitably start to be tempted and want to make a transition in the new season and environment, especially solo players. They are not like junglers who roam around and catch people, running around and working hard. They are not like mages who have to wait until the late game to rise. They are not physical types. Even if they kill countless people, they still feel powerless if their teammates don’t push the tower.
Archers often encounter incompetent teammates. They are busy fighting all over the world and leave them aside, allowing assassins to attack. When the team's soldiers are killed, they are blamed for dragging others down. The supports are even worse. They are real followers with no experience at all. The advantage is that they follow without thinking, but the disadvantage is that they are forced to be conjoined twins. They can obviously go to other lanes to support, but their own archers will not tolerate you leaving and will come to settle the score with you every time you are killed.
Tanks are suitable for solo players
A series of fatigue forces new players to become lone rangers, warriors who carry lanes solo, occasionally joining team fights, capable of both holding and fighting, with little enemy interference unless their performance is too eye-catching. They fight alone throughout the game, even stealing towers. After rising to prominence, they are able to solo kill squishy enemies and shoulder the kill in team fights. The endless amount of fun is endless, and curiosity piques their interest. Expanding their hero pool is a good thing, isn't it? The problem lies in choosing the right hero. The confrontation lane is right. Most of the time, it looks like a single player, but there's a portal next to it, allowing them to fly to the development lane to support, then walk back to their starting position. During a fight in the mid lane, they can help push the tower and earn gold.
In my opinion, it is generally not recommended for novices to start from the confrontation lane. Here, I mean partners who are joining a MOBA game for the first time. If you have played the same game before, or switched from other professions, you can double your practice to master the operating details. There, close combat, skill release, and line clearing speed are all key factors that affect the advantages and disadvantages. Unlike a shooter, you have a partner to help you fight for line rights.
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