Frequently asked questions about Honor of Kings: Which data should the mid laner focus on?

2025-01-30 10:20

Frequently asked questions about Honor of Kings: Which data should the mid laner focus on?


Every season, every minor update, and every week, the entire King of Glory community will re-analyze all hero data, compile a hero strength ranking, and find out the high-end game exclusive, all-tier popular heroes, or the son of the version. The appearance rate symbolizes the popularity of a hero, and the win rate mostly represents the combat effectiveness of the current season. So what kind of message will the in-game data convey?

Many players don't care about too many details, especially in-game data, number of deaths, damage conversion ratio, amount of damage sustained, etc. They only understand that KDA record shows the player's performance. If they get a lot of kills, it is undoubtedly a big player who is leading the team. But the truth may not be that simple. Today we will talk about how to analyze the mid lane data to judge the level of a player.

Number of deaths

The number of deaths is quite important for a mage, as it shows the survival rate in the game, especially for a ranged mage. The mage has long arms and can output like a turret, so they don't need to get close to the target and have no reason to be killed. A mage is considered qualified if he doesn't die almost once in the whole game. Two or three times are acceptable. If it exceeds five times, the mage's strength needs to be re-evaluated. Of course, there are exceptions. If the mage is a carry, the game has dragged on to the late stage, and after 30 minutes of play, the crystal has not been broken, the two teams are constantly entangled, the Storm Dragon King has been attacked, and then they are defending. In this way, it is difficult to guarantee that the mage will not die later. That's because the opponent probably knows who to target to win.

Damage conversion ratio

The other is the damage conversion ratio, which is the output ratio as the name suggests. Although the mid laner has to support the side lanes and sometimes has to focus on team fights, even the mid lane soldiers have to be abandoned to the jungler or the confrontation lane. Money is not easy to earn and the development speed is slow. Only a few pieces of equipment are made. Under this situation, high output is still achieved, which proves that the player has high-end operation and limited resources, but continues to play the greatest role. The output is higher than that of the jungler, which means that the hit rate and release timing are very in place. The KDA may not be high, but he is actually a hidden master.

Support Choice

Finally, it is the timing of support. It is difficult to formulate a formula for this because it depends on the hero you play. Tool people are suitable for hanging on the side lanes. Burst mages eat up the economy and have low team-opening ability. In many cases, supporting the side will cause the opposite effect. Against assassins with strong river control ability, such as Lan and Lanling King, it is even more of a dead end, falling into a trap, sending sheep into the tiger's mouth.


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