Bai Li Shouyue's transformation, with a 16% difference in win rate between the early and late stages, should we bet our lives on him?

2025-11-28 14:28

Bai Li Shouyue's transformation, with a 16% difference in win rate between the early and late stages, should we bet our lives on him?


Ultimately, players are always the consumers of the game. They have rights, but the decision-making power lies with the planners. No matter how the ecosystem changes, we must accept it. This tests everyone's adaptability. Only by keeping up with the times can the game be more playable. If we remain stagnant, won't we just be waiting to be replaced?

Turning the rotten into the magical is the charm of the planning department. A hero can create his own glorious period, but that does not mean that the dynasty will continue. Today it is the top of the forum, tomorrow it is ignored. Positioning it as a niche game, giving it a high-quality skin, and the data will immediately soar. Marketing methods, intensity, game phenomena, on the surface it is a purely entertaining competition, but it involves a variety of socialist elements.

Ten years of updates, regime changes, nuclear explosions eliminated heroes, utility heroes rose to prominence, then were reverted to their previous roles, tanks dominated the jungle, now some combat power is being returned to assassins, ranged heroes are rising, mobile ranged heroes are sidelined, mid laners are transitioning to junglers. Unexpected things can happen in the Rift at any time. Perhaps the developers are the instigators, but the ones causing the domino effect are the masses. Without their creativity and the development of new gameplay, how can heroes survive?

Baili Shouyue shot Zhu Bajie in the head twice.

Marco Polo once dominated multiple versions, a popular marksman. However, his popularity has plummeted, his stats have suffered, and his win rate is lackluster. His dual-displacement mechanism helps him maintain his position, but he's not favored in top-tier matches. Meanwhile, the fearsome sniper, Baili Shouyue, has been repeatedly labeled a representative of "playing it safe." A sharpshooter who can one-shot enemies, he can attack from a distance with an unhealthy, endless build. Even tanks can't withstand two bullets; a headshot sends them back to the fountain. With Ming Shi Yin's support, increasing attack power, two shots can kill squishy targets, remaining one of the most absurd scenes in King of Glory.

Because of its extremely low attack speed, its advantage lies in its penetration power, which aligns with the logic of sniping. Sniper rifles attack slowly but hit hard, making Baili Shouyue exceptionally strong in the early game. He could ambush in the grass and fire at close range like a shotgun, securing first blood in less than a minute. Later, some expert created the penetration build, utilizing the passive ability of converting critical hits into physical penetration. With items like the Shattering Hammer, the Blade of Despair, and three Infinity Blades, the total physical penetration reached 100%, making it impossible for tanks to defend against. Until 2024, the mainstream sniping playstyle officially ended.


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