King of Glory Case Analysis: Galo's serious injury delays the pace of the game, Zhou Yu's lifesteal is fully stacked but he deals no damage.
2025-12-21 11:10
Buying Holy Grail on Yao is a big mistake. It's a waste of resources and won't have much effect. Selling it would be a loss. It's better to buy Nightmare's Fang or Ice Breath. The former suppresses healing ability, while the latter causes a slowing effect, helping to keep enemies in place, and also fits Yao's skill mechanics.
Galo should buy Severe Injury first to slow down her development period.
In the second case, the player picked Zhang Liang in the roaming position and paired him with Galo in the development lane, aiming for a "twin-baby" playstyle. The effect was mediocre. Galo is a basic attack-type marksman whose first skill extends the attack range but consumes mana. Zhang Liang has multiple crowd control abilities, and his ultimate can suppress enemies in place. Theoretically, this should be a good counter to the enemy Sun Shangxiang. However, he was protected by Doriya, who then used her water splash to create waves and her small skills to briefly knock back enemies, easily interrupting their casting process. The player's build included Xing Zhao, Swift Boots, Frostbite, and Unyielding Spirit, all of which stacked slowing attributes. This wasn't entirely wrong, but it dragged the game out to the late game, ignoring the presence of Cao Cao and Tachibana Ukyo, and failing to counter the healing abilities in the early game.
Unfortunately, my teammate's Galo had the awareness to buy a Executioner's Blade to counter the enemy, a utility item that could be used to turn the tide of battle, but it inadvertently hindered her development. She didn't even have an Infinity Blade, resulting in extremely low damage and no output. The mid-game turned into an early-game game, and she died too many times, making a comeback impossible. If she had agreed with the support to let the enemy build Nightmare's Blade first, while she focused on stacking attack power, she might have been able to survive. Moreover, in the current version, it's really not recommended for marksmen to buy grievous wounds items. The most cost-effective item is the Blade of Despair, which provides attack power, lifesteal, and attack speed. Even the Bloodthirster is starting to become obsolete.
My spell damage is almost zero, and my lifesteal is maxed out but has no effect.
The third case involved a crushing 26-6 defeat, with Lu Bu receiving a mere 7.3 rating. Whose fault was it? Support Zhang Fei's standard tank build was logical, and he and Sun Shangxiang achieved ratings of 5.0 and 5.1 respectively. However, Gao Jianli's 3.6 rating was baffling. His build consisted entirely of utility items, including two lifesteal books (one large, one small) with no magic damage. Even with 100% lifesteal, it was meaningless. He died 9 times and had only 2 assists, making him the biggest liability to the team. While being behind is one thing, starting with this strategy makes winning virtually impossible.
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