Season S42 introduces a new "Critical Strike Treasure Hunt" event, where luck stats far surpass the guaranteed drop rate of the Glory Treasure Hunt, allowing players to exchange fo

2025-12-22 12:45

Season S42 introduces a new "Critical Strike Treasure Hunt" event, where luck stats far surpass the guaranteed drop rate of the Glory Treasure Hunt, allowing players to exchange for a Collector's Edition item for less than 100 draws. (II)


For those adventurous enough to explore, immediately share their experiences on the forum, understand the testing process and rules, and when logging into the official server in the future, players who intend to participate in the event will know roughly how many points to reserve to maximize their gains and obtain the most ideal rewards.

Consecutive draws do not guarantee a critical hit.

The "Critical Hit Treasure Hunt" uses a critical hit rate, but it doesn't guarantee a doubled value with every draw. Each 5-draw costs 300 points, and the critical hit value is around 7 to 9. Don't jump to conclusions; this person means that those 5 draws would be equivalent to 7 to 9 draws in the regular Points Treasure Hunt. They mentioned their strongest draw reached a critical hit value of 19, saving 14 draws. Of course, there were several instances without critical hits. Averaging all draws, the critical hit value was low, even zero. With continued spending, a surprise reward might appear, returning a more ideal value. Regardless of the method, the cost-effectiveness is still higher than the regular Points Treasure Hunt.

Honor Collection rewards are distributed randomly.

After understanding the probabilities, let's look at the rewards. What changes will there be with the change to the critical hit mechanism? Almost the same. Players will still draw returning limited-edition items, battle pass experience chests, and skin fragments—all rewards from the regular points-based lucky draw. Accumulating luck points until around 250 allows for early access to the highest rewards. This player obtained Wu Zetian's Nyx's Oracle, but explicitly stated they wanted to get Kai's Silver Aria. This perhaps illustrates the difference between the points-based lucky draw and the critical hit lucky draw: the former draws crystals and allows for self-selection of rewards, while the latter allows the system to randomly select a non-owned legendary skin. The total cost was less than 10,000 points, as expected, the price was indeed lower than the market price.

In short, the "Critical Hit Treasure Hunt" has inadvertently reduced the value of Glory Crystals. This move seems contradictory; is it a benefit or a sign that the Glory Shop will become increasingly sluggish? However, it is indeed more cost-effective, with the difficulty of obtaining them plummeting. The new members of the Glory Collection have been delayed in joining, and the pre-emptive distribution of Treasure Hunt points and the introduction of the "Critical Hit Treasure Hunt" have made the rarity of Glory Collections less than that of the Unparalleled Limited Edition.


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